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坦克世界8.1更新内容

来源:乐游原创 日期:2012/10/26 13:59:17 作者:乐游
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[乐游网导读]坦克世界虽然国内已经更新了8.1,但始终还是慢外服一个脚步,最新消息俄服与25号已经更新了8.1版本,该版本有着重大的改动,有俄服账号的朋友也可以尝试一下。

坦克世界虽然国内已经更新了8.1,但始终还是慢外服一个脚步,最新消息俄服与25号已经更新了8.1版本,该版本有着重大的改动,有俄服账号的朋友也可以尝试一下,没有账号的朋友请跟我一起看看这个版本的巨大变化吧。

  如有错误,欢迎指正~

  Hi All,

  Final list of changes between 8.1 and 8.0 can be found below. Please, take in count that date of 8.1 update release is still to be released. Stay tuned and follow the news!

  大家好

  更新内容:

  • Added base British Tech Tree: medium tanks branch with FV4202 as Tier 10 and heavy tanks with FV215 as Tier 10 tank.

  加入英系

  • Following Premium vehicles were added to in-game store: Tier 7 Soviet TD SU-122-44, Tier 7 German MT Panther M-10, Tier 6 German MT Pz IV Schmalturm

  加入JB车 SU12244 伪装豹 大头四:

  • Following maps were reworked and optimized for new render graphics: ‘Province’, ‘El-Halluf’, ‘Dragon Ridge’, ‘Abbey’

  坎帕尼亚、埃里哈罗夫、香格里拉和小镇争夺战为新图形渲染做修改和优化

  • ‘Dragon Ridge’ map re-introduced to random battles-香格里拉重新加入随机战场

  • ‘Prohorovka’ Assault map removed

  去除普罗霍罗夫卡攻防战

  • Inscriptions on USSR tanks were reworked for better visibility and entertaining.

  苏联口号修改

  • Inscriptions of all nations were reworked to be readable from a distance.

  各国口号修改

Game Mechanics: 游戏机制:

  • Added possibility to purchase premium rounds using credits in addition to the current gold variant (prices are based on 1 gold = 400 credits exchange rates) Read more here

  银币买金蛋,400银币=1金

  • ‘Insufficient credits’ status added to the module hint'

  坦克组件菜单加入“银币不足”提示

  • Added possibility for a platoon creator to exclude game modes for the platoon – this means that platoon will enter only game modes, which are selected in platoon creator options

  小队队长能够去掉夺旗和/或攻防模式,小队进入的游戏模式由创建者决定

  • For majority of tanks systemized and readjusted speed of tank burning (minor corrections)

  大部分坦克燃烧速度重新调整和系统化(?) (小修正)

  • Added Object 263 to the description of the ‘Lion of Sinai’ achievement,

  263工程加入吸奶西奈雄狮的描述中

  Technical Optimization: 技术优化

  • Some objects on several maps were optimized for new render

  一些地图上的物件为新渲染优化

  • Optimized drawing speed of some small objects

  优化一些小物体的绘图速度

  • Fixed incorrect brightness of effects (too dark or too light) on some maps.

  修正一些地图太亮/太暗的问题

  • Fixed the productivity slump for several hardware configurations

  修正一些硬件配置下的运行效率下降(N卡?)

Fixes:修正

  • Fixed rare issue, which caused player be balanced into game modes he previously excluded

  修正一个罕见的问题:玩家被平衡到一个已经被排除的游戏模式中

  • Fixed a wrong possibility rate to be balanced in a game mode, if one of game modes is excluded (for example, this caused player be balanced to often to ‘Encouter’ game, if ‘Assault’ if excluded

  修正一个游戏模式被排除时玩家进入游戏模式的概率(比如勾掉攻防战就经常进夺旗战)

  • Fixed the bug, which caused throwing tank out after it drove inside a bunker

  修正bug:把坦克开进地堡坦克会被x出去

  • Fixed the errors in placing of objects and lighting on maps ‘Ruinberg’, ‘Widepark’, ‘El-Halluf’, ‘Airfield’ and ‘Himmelsdorf’

  修正下列地图中物件的位置和光照:鲁别克、慕尼黑、埃里哈罗夫、阿拉曼机场、锡莫尔斯多夫

  • Removed tank ‘shadow’ from the hangar for cases, when the vehicle is still in baltte1

  战斗中的坦克在车库的音乐去除

  • Removed gap between tank and surface in standard hangar

  去除标准车库中坦克和地面的间隙

  • Fixed mistakes in models of following vehicles: Pz IV Schmalturm, SU-122-54, Superpershing, VK 3002 DB, VK 3001(H)

  修正模型错误:大头4、SU12254、超潘、3002、3001H

  • Fixed mistakes in display of camouflage patters on SU-100-M1

  修正SU100M1迷彩图案显示错误

  • Fixed incorrect display of emblems and inscriptions on following vehicles: AMX 13F3AM, D2, SU-122-54, MkVII Tetrarch, VK3601H, Т110Е5, AMX 50 120

  修正下列车辆的徽章和标语的显示:(略)

  • Fixed the display of SPG schematics in status window during the battle (previously tanks were displayed instead of SPG

  修正SPG状态窗(左下角的damage panel)显示成坦克的错误

  • Fixed the display of SU-122-54 turret armoring

  修正SU12254炮塔装甲显示

  • Fixed the slop angle of lower armoring plate of IS-7 (changed to historical)

  -7首下角度修正到历史水平

  • Fixed the slop angle of lower armoring plate of IS-3 (changed to historical). Fixed armoring of tank’s bottom.

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